-Middleweight (from combined weight of Zinnia and Aster
Neutral attack: Punches.
Forward tilt: Slaps the opponent; Aster joins in with its ears.
Up tilt: Uppercut. Aster joins in with its ears.
Down tilt: Aster uses Pound. It leaves Zinnia open on the rear, however.
Dash attack: Zinnia somersaults into a landing.
Forward smash: Aster screams and launches the opponent.
Up smash: Zinnia tosses Aster in the air and they attack together.
Down smash: Zinnia jumps on the opponent, smashing him/her with a flurry of kicks, before the final blow.
Neutral aerial: Aerial spinning hook kick
Forward aerial: Side kick
Back aerial: Zinnia turns around with a sideways hammerfist.
up aerial: Flamethrower—Aster belches a small jet of fire upwards.
Down aerial: Downwards kicks.
Grab: Zinnia has a shorter grab range than most fighters.
Pummel: Aster smacks the opponent with its ears.
Forward throw: Aster screams and damages the opponent before launching him/her
Back throw: Zinnia spins the opponent around before kicking him/her backward with a flourish
Up throw: Zinnia crouches and Aster shouts, sending the grabbed opponent skyward
down throw: Zinnia slams the opponent into the ground
Floor attack (front): Zinnia grabs Aster and swings it into the ground before getting up and swinging Aster back on her shoulder.
floor attack (back): Zinnia sweeps backwards before getting up.
Floor attack (trip): Zinnia swings around to trip other players before getting up.
Neutral special: Hyper Voice—Aster screams, affecting a radius around Zinnia.
-Custom 1: Boomburst—Greater range and power, does not cause flinching
-Custom 2: Uproar—Lasts longer and causes more knockback, but with less damage
Side special: Dragon Claw—Salamence grabs Zinnia and they slash the opponent in either direction.
-Custom 1: Dragon Rush—More power, but less range
-Custom 2: Double-edge—More power, but damages Zinnia as well
Down special: Dragon Tail—Counter move. Zinnia calls out Salamence when attacked and it uses Dragon Tail.
-Custom 1: Easy Dragon Tail—Longer counter pose, but less power
-Custom 2: Quick Dragon Tail—Faster attack with less power.
Up Special: Fly—Salamence grabs Zinnia and flies upward. Great vertical, not so much horizontal.
-Custom 1: Tailwind—Salamence, instead of flying straight upward, flies off to the side. Deals more damage but has lesser vertical recovery; instead, it improves Zinnia’s horizontal recovery.
-Custom 2: Steel Wing—Salamence dives up, then straight down, taking Zinnia with it. Deals more damage, but is more risky to use than Zinnia’s standard Fly.
Final Smash: Dragon Ascent—Zinnia shouts to the background and summons Rayquaza from the sky. Zinnia throws the Smash Ball to Rayquaza, who eats it and allows her to Mega Evolve it. It then uses Dragon Ascent to sweep the stage horizontally twice. Zinnia can move while Rayquaza uses Dragon Ascent. Mega Rayquaza’s attack deals a massive amount of damage and takes up most of the screen.
-Sticks her tongue out at the player, while Aster waves like Kirby
-Flips her hair, huffing. Aster mimics her.
-Strikes a pose like her simian intro pose from Omega Ruby/Alpha Sapphire.
Arrives on Salamence, before calling the Pokémon back. Aster jumps on her shoulder.
Pit: Huh? I’ve never seen her before, but that squishy marshmallow on her shoulder looks like a Pokémon.
Viridi: That’s ‘cause it IS a Pokémon, genius! That’s Zinnia, the lore keeper of the Draconid people.
Palutena: Zinnia is from a different Hoenn region than we’re used to; in her timeline, humans have figured out the secrets of Pokémon’s Mega Evolution.
Viridi: Oh, but don’t worry about that. UNLESS Zinnia gets the Smash Ball. She’s got the legendary dragon Rayquaza on call!
Pit: So now it’s three against one?! Not fair!
Viridi: Will you calm down? You simply have to keep the Smash Ball away from Zinnia so she can’t send her dragon-B-F-F soaring across the field with its Dragon Ascent move.
Pit: Easy-peasy. It doesn’t look like she can take to the air too well.
Viridi: Oh, did I mention she has a second friend? With wings?
Pit: Oh, come on! FOUR AGAINST ONE?!
Palutena: Even without Rayquaza, Zinnia packs quite a punch with her partners Aster and Salamence. You’ve especially got to watch out for Salamence’s Dragon Tail. Don’t attack if you see Zinnia holding up her Poké Ball.
Pokémon (c) Nintendo, Game Freak
Super Smash Bros. by Masahiro Sakurai, (c) Nintendo
Well, I'm just a regular Korean-American who likes trains--- AAAAAAAAAAAAAGGGH!!!!! |
Anyway.... I seem to whine a lot here on dA. I'm sorry.
Current Residence: 53 Residence Avenue, Residence, Residenceland, 93919.
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